Rusted Metal PBR Texture with Cracks, Peeling Paint, and Corrosion

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusted Metal with Cracks, Peeling Paint, and Corrosion seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusted-metal-texture-with-cracks-and-peeling
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This PBR texture depicts a close-up view of a heavily rusted metal surface with peeling paint and pronounced cracks. The top half reveals a faded off-white paint, while the lower half displays a rich burnt orange tone, both extensively weathered with irregular cracks and chipped edges. Rust stains and corrosion spots scatter unevenly across the surface, emphasizing the material's advanced decay and roughness. Visible vertical and horizontal cracks create a fractured grid-like pattern with isolated pits and flakes, contributing to a realistic aged metal feel. The surface conveys a dry, rough, and eroded appearance, typical of neglected industrial environments or abandoned machinery. Developed as a seamless, tileable 4K texture with full PBR maps, this material is ready to integrate into 3D workflows across Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Perfect for adding authentic weathering effects to factory floors, mechanical props, industrial corridors, or post-apocalyptic game settings requiring detailed surfaces with natural rusting and cracking. The warm color palette combined with realistic surface distressing enhances visual storytelling in both architectural visualization and VFX projects.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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