This detailed seamless PBR texture captures a heavily rusted metal plate with distressed, cracked, and peeling light blue paint. The surface showcases prominent chipped edges and corrosion pits around bolts and scattered areas, emphasizing natural wear and oxidation. Rust colors range from deep reddish-browns to vibrant oranges, contrasting with the faded blue paint that flakes and curls outward. Rust streaks drip vertically beneath larger paint fragments, simulating realistic exposure to moisture and time. The surface reads as rough, aged, and eroded with jagged fractures clustered around the peeling paint edges. This natural, weathered look is perfect for adding authentic decay to metal props, machinery, industrial environments, sci-fi scenes, or abandoned factory floors. The texture is tileable and PBR-ready with accurate roughness and height details for realistic material response in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Enhance your 3D projects with this versatile rusty metal texture, ideal for architectural visualization, game assets, VFX, and product rendering requiring authentic damaged metal appearances.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.