Rusty Metal PBR Texture with Cracked and Peeling Blue Paint

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusty Metal with Cracked and Peeling Blue Paint seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusty-metal-texture-with-cracked-paint-7
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This detailed seamless PBR texture captures a heavily rusted metal plate with distressed, cracked, and peeling light blue paint. The surface showcases prominent chipped edges and corrosion pits around bolts and scattered areas, emphasizing natural wear and oxidation. Rust colors range from deep reddish-browns to vibrant oranges, contrasting with the faded blue paint that flakes and curls outward. Rust streaks drip vertically beneath larger paint fragments, simulating realistic exposure to moisture and time. The surface reads as rough, aged, and eroded with jagged fractures clustered around the peeling paint edges. This natural, weathered look is perfect for adding authentic decay to metal props, machinery, industrial environments, sci-fi scenes, or abandoned factory floors. The texture is tileable and PBR-ready with accurate roughness and height details for realistic material response in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Enhance your 3D projects with this versatile rusty metal texture, ideal for architectural visualization, game assets, VFX, and product rendering requiring authentic damaged metal appearances.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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