Rusty Metal PBR Texture with Corrosion Craters and Rough Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusty Metal with Corrosion Craters and Rough Surface seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusty-metal-texture-with-corrosion-holes
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture features an extensively corroded metal surface marked by rust patches, pits, and small holes characteristic of prolonged oxidation. The base metal exhibits a muted grayish tone, overlaid by warm orange and brown rust spreading organically with rough, granular corrosion clusters. The surface feels harsh and uneven, with a visibly pitted texture and medium-scale roughness variations that realistically simulate metal decay. Fine rust grains and larger eroded spots create a nonsymmetrical damage pattern, ideal for depicting aged, worn, or neglected industrial metal sheets and panels. This tileable texture maintains consistent detail without obvious seams, making it suitable for large surfaces in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use it to enhance industrial corridors, factory floors, post-apocalyptic vehicle bodies, mechanical props, or sci-fi environmental assets where rusted metallic decay is needed. Its naturalistic corrosion and holes capture authentic metal erosion, providing a high-quality, realistic base for procedural shading setups or detailed hard-surface models seeking weathered realism.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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