Texture Info
| ID | cracked-seamless-pbr-rusty-metal-texture-with-cracks-holes-16 |
| Category | Rust |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 4K PBR texture presents an aged, corroded metal surface distinguished by widespread cracked and chipped pale blue-gray paint overlaying rough steel. The texture exhibits irregularly scattered rust patches in rich orange-brown hues, creating a dynamic contrast against the cool base color. Rust formations vary from dense, rough clusters to fine pitted areas, accompanied by subtle fissures and shallow holes that indicate long-term oxidation and surface erosion. The cracked paint layers introduce a fractured pattern with fragmented edges blending organically into the corroded metal substrate. Overall, the material conveys a gritty, industrial decay mood—rugged, harsh, and worn by time and exposure. The surface feels dry and coarse, emphasizing the corrosion’s tactile detail. As a tileable PBR texture, it seamlessly repeats without visible borders, ensuring flexible use across large surfaces. It is fully PBR-ready with metallic and roughness channels to simulate photorealistic light interaction in real-time engines. This texture excels for 3D modeling, game development, architectural visualization, VFX, and product rendering in environments such as factory interiors, industrial corridors, sci-fi ship exteriors, abandoned machinery, or urban decay scenes. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, it brings authentic weathered metal surfaces to life, adding rich narrative detail to damaged or post-apocalyptic assets without compromising realism or performance.
Best Uses for This Texture
- Industrial panels and machinery parts
- Sci-fi props and hard-surface assets
- Rusty, brushed or painted metal surfaces
- Game environment details
- Product renders and close-up material shots
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.