Rusty Metal Texture with Cracks, Holes, and Peeling Paint

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusty Metal with Cracks, Holes, and Peeling Paint seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusty-metal-texture-with-cracks-holes-3
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture features a heavily corroded rusty metal surface marked by rugged patches of dark brown and orange rust spreading unevenly across a faded bluish-gray painted metal base. The cracked and peeling paint accentuates the distinct signs of wear and degradation, with multiple chipped edges curling up and several small holes piercing through the surface. The rough, dry texture vividly conveys decades of neglect and corrosion, creating a highly tactile, detailed look. Color transitions between deep rusty red, orange, and oxidized blue-gray areas form an organic, irregular pattern that enhances realism. Perfect for creating realistic industrial decay, abandoned factories, sci-fi derelict environments, and any scenes requiring authentically distressed metal surfaces. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR-ready texture tiles seamlessly to cover large surfaces without visible repetition. Ideal for modeling worn-out machinery, rusted props, and post-apocalyptic urban settings where authentic metallic erosion is essential for immersion.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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