This high-resolution seamless PBR texture depicts a white-painted metal surface suffering from extensive corrosion. Vertical rust streaks in vivid orange gradients run down the texture, interspersed with numerous holes and small pits caused by rust erosion. The paint appears weathered, with faint scattered dark spots that accentuate the worn, oxidized condition of the metal. The corrosion is unevenly distributed, creating a natural, realistic degradation pattern that suggests prolonged exposure to moisture and environmental wear. This 4K tileable texture includes detailed normal and roughness information suitable for PBR workflows, ensuring accurate reflections and surface interactions in 3D engines. It is perfect for adding realism to industrial props, machinery, aged metal panels, factory settings, scrapyards, or post-apocalyptic urban environments in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D projects. The subtle depth of the rust and hole perforations give surfaces a tactile ruggedness that enhances the believability of used or abandoned metallic objects and structures, giving scenes an authentic decayed aesthetic.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.