Rusty Metal PBR Texture Featuring Peeling Orange Paint and Corrosion

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusty Metal Featuring Peeling Orange Paint and Corrosion seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusty-metal-texture-with-peeling-paint-3
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a weathered metal surface heavily affected by rust and peeling paint, displaying a rich interplay of dark gray base metal and vibrant orange corrosion. The texture reveals large irregular patches where the orange paint has chipped away, exposing the underlying corroded metal. Noticeable rusty rivets and pitted areas add depth and realism to the surface, alongside subtle flakes and fine specks of rust scattered in a random pattern. The peeling and fractured paint edges have a rough, jagged feel, further enhancing the aged and distressed look. This texture is seamlessly tileable and PBR-ready, guaranteeing perfect realistic rendering in applications like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits perfectly in industrial environments, abandoned factories, sci-fi spaceship hulls, or post-apocalyptic scenes needing authentic rust and decay details on metal props, walls, or machinery. Meticulously captured at 4K, this texture provides ample detail to bring true-to-life surfaces to your digital projects while streamlining your workflow with its high quality and versatility.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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