Cracked Rusty Metal PBR Texture with Corrosion and Holes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Rusty Metal with Corrosion and Holes seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-rusty-metal-texture-4k-9
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 4K PBR texture showcases a heavily corroded rusty metal surface, characterized by a dense spread of cracks and corrosion patches across its expanse. The texture features a distinct combination of warm orange to deep reddish rust hues contrasted against underlying cooler gray steel tones, creating a vivid worn industrial feel. The surface presents rough, pitted areas with small holes and chipped edges adding authentic signs of age and decay. The crack pattern is irregular and highly detailed, with no clear directional bias – simulating real weathered metal exposed to oxidation and possible mechanical damage. The texture's roughness, metallic, and normal maps capture the subtle surface variations, enhancing the tactile sense of rust flakes and eroded spots. As a fully tileable, PBR-ready material, it’s ideal for 3D modeling, game development, and architectural visualization that demand realistic industrial environments, including factory walls, machinery, sci-fi corridors, or post-apocalyptic props. Works flawlessly with rendering engines like Blender Cycles, Unreal Engine, Unity, 3ds Max, and Cinema 4D, providing artists with a high-resolution, flexible base for creative damage and wear effects.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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