Rusty Metal Texture with Pitted Holes and Oxidized Surface - PBR Ready

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusty Metal with Pitted Holes and Oxidized Surface - Ready seamless PBR texture preview
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Texture Info

IDcracked-seamless-rusty-metal-pitted-holes-pbr-texture-4k
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 4K PBR texture captures the authentic appearance of heavily rusted metal with scattered pitted holes and patchy oxidization. The surface shows a dense layering of corroded iron, with deep orange-brown rust spotting widespread blackened metal underneath, and irregular crater-like holes breaking through the surface. The texture's rough, uneven topology and worn patina evoke aged industrial metal panels or heavily weathered machinery components. The color palette predominantly features rich dark browns and blacks, blended with intense burnt orange and subtle grayish-blue specular reflections from exposed metal beneath. This tileable texture is PBR-ready, providing realistic roughness and metallic maps to bring high detail to any 3D scene. Ideal use cases include industrial corridors, factory floors, rusted props, sci-fi decay, post-apocalyptic wreckage, and abandoned mechanical structures. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it offers a versatile solution for artists seeking a high-quality, believable rusted metal surface with natural holes and pits, adding gritty realism to their projects.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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