Texture Info
| ID | mosaic-seamless-pbr-mosaic-texture-of-colorful-ceramic-tiles |
| Category | Mosaic |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D mosaic PBR texture showcases a vivid arrangement of ceramic tiles arranged in a diagonal grid layout, forming an intricate geometric pattern. The square tiles display a diverse palette ranging from deep blues and dark greens to bright yellows, soft creams, and black accents. Each tile possesses subtle surface variations, including mild mottling, faint speckling, and textural nuances resembling aged ceramic glazes. The finish is semi-glossy with a slight sheen that catches light realistically but avoids high reflectivity, enhancing the tactile feel of hand-crafted tiles. The thin grout lines between tiles are consistent and muted, serving to accentuate each tile's shape and color without overwhelming the composition. This PBR-ready, high-resolution seamless texture ensures perfect tiling on large surfaces without visible edges, making it ideal for versatile use. Perfect for architects, game designers, and 3D artists, this texture suits stylized Mediterranean or coastal-themed walls, kitchens, bathrooms, decorative floors, and pool interiors. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it provides authentic visual complexity for detailed renderings, product visualization, or stylized environment creation. The combination of vibrant, cool, and warm tones combined with the classic ceramic tile finish offers a rich aesthetic that enhances both modern and traditional spaces.
Advertisement
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
Advertisement
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.