This seamless PBR texture showcases an artistic mosaic crafted from irregular ceramic tiles arranged in a seemingly random yet harmonious pattern. Predominantly bright white tiles with a subtle pearly finish provide a clean and luminous backdrop. Interspersed throughout are scattered shards in rich earthy tones of burnt orange, deep forest green, dark brick red, and pops of navy blue and soft teal, creating dynamic visual interest and color contrast. The grout lines are deep black with slight beveling, sharply defining each tile’s edges and enhancing the impression of individual hand-laid pieces. The tile surfaces exhibit a smooth, glossy ceramic finish that captures delicate highlights without overwhelming reflections, striking a balanced sheen. This tactile texture suggests a sophisticated handcrafted mosaic crafted to add character and color diversity. The irregular shapes and varied sizes of the mosaic pieces, combined with the intentional color placement, form an organic, bold pattern ideal for vibrant feature walls, decorative flooring in Mediterranean-themed spaces, and artistic facades. As a seamless, tileable PBR-ready texture, it integrates effortlessly into 3D projects using Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its versatile aesthetic works beautifully in environments aiming for a striking yet polished handcrafted look, including stylish kitchens, contemporary bathroom walls, boutique hotels, spa retreats, or artistic urban exteriors. This texture elevates designs by blending traditional mosaic craftsmanship with modern material realism, enlivening assets with authentic surface detail and nuanced color reflections.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.