Skin PBR Texture Featuring Crackled Scales and Detailed Pores

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Skin Featuring Crackled Scales and Detailed Pores seamless PBR texture preview
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Texture Info

IDskin-seamless-pbr-cracked-scales-skin-texture-with-realistic-pores
CategorySkin
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D skin PBR texture presents an intricate pattern of densely packed scales resembling cracked and dry skin plates. The surface features a rich interplay of micro details including fine pores and rougher textured patches that create a natural aged and weathered effect. The scales vary subtly in shape and size, forming an organic pattern with some plates exhibiting delicate crack-like fissures and flaking edges, adding to the distressed, tactile look. The color palette is dominated by deep charcoals and soft muted beiges, creating a striking contrast that enhances the dimensionality while keeping a natural, organic feel. The texture surface combines a matte base with occasional highlights on cracked areas, providing realistic light interaction and depth. Its tileable and PBR-ready qualities make it perfect for 3D modeling, game engines like Unreal Engine and Unity, or VFX workflows in Blender and Cinema 4D. Ideal applications include creature skin materials, fantasy character assets, close-up dermal studies for digital doubles, and organic props requiring a cracked, worn skin aesthetic. This texture’s distinctive cracked scale pattern lends itself to designs that need a blend of realism and stylized aged skin with complex surface variation, tailored for high-detail cinematic and game-ready renders.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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