Texture Info
| ID | st-patrick-digital-paper-bundle-seamless-pbr-cartoon-leprechaun-and-clover-pattern-texture |
| Category | St patrick digital paper bundle |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture presents a vivid and whimsical pattern depicting joyful cartoon-style leprechauns dressed in green attire along with various shades of clover leaves scattered against a soft light green background. The characters feature detailed facial expressions, belts, boots, and hats with buckle details, emphasizing a playful and festive motif. The clovers range from solid to subtle watercolor-like washed green variations, adding depth and visual interest. The surface appears smooth and matte with flat colors and minimal shading, ideal for rendering clear, crisp illustrative styles. As a fully tileable and seamless texture at 4K resolution, it ensures flawless repetition without visible seams, suitable for large surfaces or close-ups in 3D modeling, digital paper designs, or game assets. Its PBR-readiness allows compatibility with leading engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, facilitating easy integration into a variety of creative projects. This texture best fits fantasy, folklore, festive, or cartoon-themed scenes, packaging, textiles, wallpapers, or backgrounds. Due to its distinctly stylized, lighthearted pattern, it is ideal for cheerful interior décor visualizations, character outfit designs, or decorative props in both digital and real-time visual effects.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.