St Patrick Digital Paper Bundle Texture of St Patrick Shamrocks and Gold Coins Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper Bundle of St Patrick Shamrocks and Gold Coins… seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-shamrock-and-gold-coin-pattern
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a festive St Patrick’s Day digital paper style pattern, combining vibrant green shamrocks with gleaming gold coins and soft white highlights on a crisp white background. The material mimics smooth paper with a hand-drawn, illustrative pattern rather than a physical surface like fabric or metal. Each shamrock is distinctly shaded with subtle tonal variations capturing leaf veins and volume, while the gold coins exhibit intricate engraving with four-leaf motifs, highlighted with warm golden hues and soft shadows for depth. Scattered puffy white clover petals and small dots add dynamic accents completing the cheerful theme. The texture is tileable with perfect adaptability for 3D applications requiring festive, stylized visuals. PBR-ready setup ensures compatibility with major rendering engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting realistic lighting and material workflows. Ideal use cases include game environment props, decorative surfaces, party-themed scenes, product packaging visualizations, and stylized architectural details. This pattern excels in vibrant, celebratory contexts where crisp colors and playful motifs are desired, bringing digital projects a lively St Patrick’s spirit with clean, hand-crafted aesthetics rarely found in conventional PBR libraries.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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