Texture Info
| ID | st-patrick-digital-paper-bundle-seamless-pbr-cartoon-st-patrick-digital-paper-texture-4 |
| Category | St patrick digital paper bundle |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture showcases a colorful and playful pattern inspired by St Patrick's Day symbols. The texture features a repeating design of cartoon-style leprechaun faces with brown beards and green hats, classic Irish shamrocks, golden coins with shamrock imprints, Irish flags, smoking pipes, and buckled green shoes. All icons are crisp and outlined in black, set against a bold, solid yellow background that enhances contrast and visual appeal. The surface feels perfectly flat and smooth with no visible roughness or wear, reproducing a digital paper material ideal for festive decorative uses. The bright palette includes strong greens, rich browns, yellows, black outlines, and the Irish flag's green, white, and orange. This PBR-ready texture is fully tileable at 4K resolution, ensuring flawless repetition for extended surfaces without visible seams or distortion. Its cartoony style is well suited for 3D modeling, game development, or augmented reality projects themed around St Patrick's Day celebrations, including festive backgrounds, wrapping paper, props, costumes, or digital prints. Compatible with rendering engines like Blender, Unreal Engine, Unity, and 3ds Max, this texture brings cheerful Irish charm to interior decorations, themed events, or playful scene environments. Its unique combination of iconic Irish motifs and bright color blocks makes it an ideal resource for artists seeking a specialized digital paper look distinct from natural or industrial materials.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.