with Green Shamrock Pattern on White

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with Green Shamrock Pattern on White seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-green-shamrock-digital-paper-texture-2
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR digital paper texture showcases a festive pattern composed of numerous small shamrocks in varying green hues, from light lime to deep forest green. The crisp white backdrop perfectly contrasts with the shamrocks, creating a lively and cheerful design evocative of St. Patrick’s Day themes. The texture presents a smooth, flat surface without any visible fabric weave or embossing, ensuring clarity and crispness in digital applications. It is entirely tileable, allowing for consistent repetition in wide-area renders without noticeable seams or disruptions. Optimized with PBR settings, this texture is suitable for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D, game development, or VFX software. The clean, patterned paper-like feel makes it ideal for decorative digital paper, festive backgrounds, gift wrap renders, themed props, UI elements, and stylized environmental surfaces in both interior scenes and illustration projects. While it maintains simplicity, the subtle variation in green tones adds dimension and liveliness, making this texture unique within the "St patrick digital paper bundle" collection. The high-resolution 4K source ensures sharp detail even in close-up renders, supporting versatile use cases across digital art and design projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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