with Colorful St Patrick Digital Paper Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with Colorful St Patrick Digital Paper Pattern seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-themed-digital-paper-texture-4k-3
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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This seamless 3D PBR texture showcases a colorful digital paper pattern themed around St Patrick's Day. The texture is composed of playful and stylized graphic elements such as shamrocks, leprechaun hats, mugs filled with beverages, flowers, coins, and more. The background is a deep green that allows the vivid yellow, orange, and lighter green highlights of the scattered icons to stand out. The pattern is flat and cartoonish, with smooth shapes and crisp outlines that create a cheerful, festive feel. This texture lacks any physical material roughness or glossiness since it is a digital paper design, focusing instead on clear vector-like illustrations and consistent color blocks. Perfect for use as seamless tiled backgrounds or overlays in digital art, 3D rendering projects, and game environments needing a whimsical Irish flair. It is PBR-ready and optimized for common 3D software platforms such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, allowing 3D artists to apply it easily on props, scenes, or UI textures. This texture is particularly suited for festive holiday scenes, event promotions, or any project requiring a bright and joyful St Patrick’s Day motif in a digital format.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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