Texture Info
| ID | st-patrick-digital-paper-bundle-seamless-pbr-digital-paper-with-st-patrick-pattern |
| Category | St patrick digital paper bundle |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 3D PBR digital paper texture showcases a vibrant and playful St Patrick's Day theme, richly filled with colorful cartoon-style icons. Dominated by a deep forest green background, the texture features an assortment of bright graphic elements: smiling leprechauns wearing green top hats, golden four-leaf clovers, frothy beer mugs, orange and yellow citrus slices, heart shapes, candles, and small flowers. The composition is lively, yet balanced with varied sizes and scattered arrangement, giving a festive and cheerful mood. The color palette boldly contrasts greens, oranges, yellows, whites, and reds to evoke the spirit of Irish celebration. The texture surface is smooth and flat, resembling digital paper or a vector graphic print, without any roughness, wear, or 3D surface details. As a seamless and tileable PBR-ready pattern, it is perfect for project applications requiring holiday-themed digital papers, background fabrics, wallpaper mockups, or decorative materials in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its joyous and stylized visual style best suits colorful scenes in game development, product packaging visuals, or festive VFX overlays celebrating St Patrick's festivities. This unique texture adds playful charm and thematic consistency to any creative project needing a bright and festive Irish digital pattern.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.