St Patrick Digital Paper Bundle Texture of St Patrick’s Day Gnomes with Lucky Clovers and…

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper Bundle of St Patrick’s Day Gnomes with Lucky C… seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-gnome-cartoon-digital-paper-texture-2
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR digital paper texture showcases a whimsical pattern of cartoon gnomes, each adorned with vibrant green hats featuring clover motifs, set against a fresh light green background. The gnomes are depicted holding golden beer mugs and lucky clovers, reinforcing a cheerful St Patrick’s Day theme. The style is clean and flat with bold outlines, resembling vector art rather than realistic material surfaces. The surface feel is matte with smooth color fills and no visible roughness or dirt, designed primarily as a festive digital illustration texture. Rich greens and touches of white, pink, black, and golden yellow add playful contrast while maintaining the holiday spirit. As a tileable, seamless texture with a 4K resolution source and PBR readiness, it is well-suited for layering onto 3D models, backgrounds in game development, or stylized architectural visualizations. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows, it can enhance digital paper bundles, game environments, props, or UI elements celebrating Irish heritage and festivities. This unique texture adds charm and humor to any creative project requiring a joyful, themed look without photorealism, perfect for digital celebrations and cute animated scenes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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