Digital Paper Texture with St Patrick Gnome, Shamrocks & Gold Coins

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Digital Paper with St Patrick Gnome, Shamrocks & Gold Coins seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-watercolor-st-patrick-paper-texture-4k
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR-ready texture displays a playful and colorful pattern inspired by St Patrick's Day themes, rendered in a soft watercolor style. The design features smiling gnome characters dressed in iconic green top hats and striped outfits, holding gold coins. Scattered between them are vivid green shamrocks alongside shiny golden coins, laid out evenly on a clean white background for crisp contrast and visual clarity.

The surface has a smooth, flat paper-like feel with painted brushstroke textures adding subtle organic shading and tonal variation, especially on the gnome's beard and hat as well as on the shamrocks’ leaves. The pattern is meticulously tileable to ensure perfect continuity when repeated in 3D modeling or graphic design projects. The colors primarily revolve around fresh greens, bright yellows, warm oranges, and whites, creating a cheerful and festive mood.

Ideal for digital paper bundles, greeting cards, festive wallpapers, or themed environmental props, this texture suits applications in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It’s a perfect fit for scenes or projects requiring playful Irish holiday elements, whimsical decorations, or crafting visuals. Whether for game development, product rendering, or virtual event designs, this texture brings a handcrafted charm and vibrant St Patrick spirit to your surface materials without complicating your PBR workflow.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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