Texture Info
| ID | st-patrick-digital-paper-bundle-seamless-pbr-digital-paper-texture-with-st-patrick-icons |
| Category | St patrick digital paper bundle |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
- Not verified
- Import method
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- Review status
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- Review date
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This seamless 3D PBR texture presents a cheerful collection of hand-drawn St Patrick's Day-themed icons arranged in a tiled pattern on a crisp white background. The design features vibrant greens, golds, oranges, and subtle blues with clean, cartoon-style linework. Included motifs are lucky shamrocks, green leprechaun hats, pots filled with gold coins, beer mugs with foamy tops, rainbow arches, Irish flags, orange-white-green balloon clusters, horseshoes, and festive bunting. The texture has a smooth, flat surface feel with no visible wear, scratches, or damage, emphasizing a clean and digital illustration style rather than realistic materials. This tileable texture is PBR-ready and comes in high-resolution 4K source files with 1K previews, making it ideal for 3D modeling, game development, architectural visualization, and VFX. It integrates easily with popular software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its bright, playful style suits playful interior decor visualizations, themed product renders, digital paper simulations, children’s game assets, or festive environmental props requiring seamless repetition with a joyful St Patrick’s atmosphere. Its clean vector-like appearance also adapts well for playful graphic overlays or background textures in any 3D scene requiring an Irish festive touch.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.