St Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-digital-paper-with-clovers
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a repeating pattern of circular green seals featuring three-leaf clovers and the phrase "Happy St. Patrick's Day." The design is printed on a crisp white background, creating a sharp contrast that highlights each emblem's detailed typography and iconography. The pattern is neatly tileable with consistent spacing and a uniform layout, making it ideal for use in digital paper applications, surface decorations, and thematic wrapping or packaging designs. The texture conveys a clean, festive mood with no visible roughness, wear, or weathering, resulting in a smooth, matte-like finish without glossiness or dirt. It is optimized for PBR workflows and comes in 4K resolution for high-detail renders. Its bright and clean aesthetic is well suited for interior decoration projects, digital craft assets, game environment props, and celebration-themed visualizations in Blender, Unreal Engine, Unity, and other 3D software. While it fits best with seasonal and festive content, this digital paper can also blend seamlessly into graphic backgrounds and product visualization where thematic Irish or St. Patrick's Day motifs are desired.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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