Texture Info
| ID | st-patrick-digital-paper-bundle-seamless-pbr-festive-st-patrick-digital-paper-texture-8 |
| Category | St patrick digital paper bundle |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This vibrant seamless 3D PBR texture is a digital paper pattern filled with playful St Patrick's Day elements. It showcases cartoonish icons including green leprechaun hats, frothy beer mugs, four-leaf clovers, rainbows with fluffy clouds, gold coin pots, and festive pennants. These colorful icons are arranged in a repeating grid on a crisp white backdrop, creating a cheerful and festive visual rhythm. The texture is flat and smooth, designed as a digital fabric or paper style with no physical surface roughness or worn details. With a clean, colorful palette dominated by greens, orange, gold, and white, this pattern embodies a lively, celebratory mood suitable for holiday-themed graphics, game scenes, packaging, greeting cards, and digital products. Seamless and tileable at 4K resolution, the texture is fully PBR-ready, compatible with 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use this pattern to add a festive Irish flair to virtual environments, product mockups, or any creative digital art needing a St Patrick’s Day decoration touch. Its crisp lines and bold colors stand out in stylized or cartoon-style scenes, making it ideal for modern, playful, or holiday-centric projects.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.