With St

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

With St seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-digital-paper-pattern-texture-14
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a vibrant St. Patrick's Day digital paper pattern composed of multiple shamrocks in various green shades, featuring solid and patterned leaf designs. Interspersed with these lush green clovers are bright golden coins with inner shamrock motifs, adding a festive and lively contrast against a deep forest green backdrop dotted with small black accents. The flat, clean, and stylized digital art style creates a smooth surface feel with no apparent wear or damage, making it ideal for crisp and cheerful visual themes. This tileable texture is PBR-ready and crafted at 4K resolution, enabling efficient application in projects requiring high detail and seamless repeating patterns. Its graphic, cartoon-like appearance suits digital illustration, game development, and decorative product rendering in software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture fits best in festive scenes, digital scrapbooking, virtual backgrounds, themed architectural visualizations, and any creative project looking to incorporate Irish cultural motifs and bright celebratory elements.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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