With Bright Green St Patrick Hats And Clover Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

With Bright Green St Patrick Hats And Clover Pattern seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-digital-paper-with-st-patrick-hats-clovers
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a digitally illustrated pattern themed around St Patrick's Day. The texture features bright green leprechaun-style hats with brown leather straps and gold buckles, scattered over a rich dark green background filled with clover leaves in varying shades of green. This creates a playful, cheerful pattern with a subtle depth effect from the layering and shading on each element. The surface of the texture is matte and smooth, designed to emulate a vibrant digital paper look rather than physical material properties. The texture is completely seamless and tileable, ideal for wrapping 3D models or adding festive thematic elements in rendering engines such as Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. It is perfect for use in holiday-themed environments, party props, wrapping paper simulations, product packaging visualization, and digital scrapbooking scenes. Its bright tones and playful motifs suit cartoonish or stylized projects and can enhance any St Patrick's Day or Irish cultural visualization with a fun, colorful touch. This PBR-ready texture maintains consistent color and pattern flow at any scale throughout your 3D or 2D projects without visible seams or repetition artifacts.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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