Featuring Green St Patrick Hats with Script Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Green St Patrick Hats with Script Pattern seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-green-st-patrick-digital-paper-texture-4k
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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This detailed seamless 3D PBR texture presents a festive pattern consisting of stylized green top hats, frequently associated with St Patrick's Day celebrations. Each hat contains hand-lettered white script reading "St Patrick's day" inside, which contrasts sharply against the solid green, producing a clean but lively visual effect. The hats are uniformly arranged diagonally on a bright white background, creating a versatile and consistent tiling pattern called digital paper. The texture surface appears smooth and matte, lacking any specular highlights or roughness details, emphasizing its flat graphic design aesthetic rather than a physical material like fabric or metal. Scattered subtle specks and minimal grain add a natural ink-printing effect, enhancing the vintage and handcrafted feel. This seamless PBR-ready texture maintains perfect tiling at 4K resolution, enabling use in various 3D applications such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is perfect for digital backgrounds, festive props, packaging visualization, and any themed interior decoration requiring bold, cheerful St Patrick’s Day motifs. Its stylized, repetitive nature suits digital paper bundles for crafts, print design, and 3D festive scene decorating with an unmistakable holiday spirit.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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