St Patrick Digital Paper Bundle Texture of Pressed Clover Leaves on Light Background

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper Bundle of Pressed Clover Leaves on Light Backg… seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-pressed-clover-leaves-digital-paper-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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The texture showcases an artistic pattern of realistically pressed four-leaf clovers scattered across a soft cream background. The leaves display nuanced color variations, primarily deep greens with subtle shades of purple and hints of brown, indicating natural aging and pressing effects. The surface appears matte and slightly rough, capturing the delicate veining and natural imperfections of dried plant material. Some leaves show gentle discoloration edges and faint texture blotches, adding authenticity and a handmade feel to the design. This tileable seamless PBR texture provides excellent detail at 4K resolution, making it ideal for 3D modeling, game development, or digital paper design. The natural organic pattern fits well for fabric simulations, packaging, product rendering, or scenes requiring botanical or St. Patrick’s Day motifs. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it supports realistic rendering workflows with physically-based shading ready maps. The subtle natural tones and realistic leaf shapes bring warmth and charm to any environment or prop, whether for architectural visualization or creative crafting visuals. This texture’s balance of artistic detail and smooth tileability makes it a unique resource for digital creators seeking authentic botanical patterns with a festive touch.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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