with Green Geometric Shamrock Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with Green Geometric Shamrock Pattern seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-geometric-shamrock-pattern-digital-paper
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a vibrant and playful pattern of geometric triangular facets rendered in multiple shades of green, ranging from light lime to deep forest hues. Each polygon segment contains either a subtle or prominent shamrock silhouette, symbolizing St. Patrick's Day luck and adding a distinctive thematic charm. The texture adopts a flat, smooth finish without visible surface roughness or wear, emphasizing a clean, stylized digital paper aesthetic. Its tileable design ensures it can be repeated infinitely without visible seams, ideal for large-scale coverage in 3D environments or 2D overlays. Artists and developers can utilize this PBR texture in diverse applications including festive graphic backgrounds, packaging designs, special event assets, or decorative elements in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. While not intended for realistic or naturalistic scenes, this lively pattern serves well in celebratory digital art, themed interfaces, and holiday-inspired 3D models. The texture’s crisp, bold color transitions and distinct shamrock motifs set it apart as a unique asset for designers seeking to evoke a joyful and cultural vibe in digital projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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