St Patrick Digital Paper Bundle Texture of Shamrocks and Gold Coins in Digital Paper Style

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper Bundle of Shamrocks and Gold Coins in Digital… seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-shamrock-and-gold-coin-digital-paper-texture-4
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture depicts a lively pattern of green shamrocks interspersed with bright golden coins, each coin adorned with a shamrock emblem. The texture exhibits a stylized digital paper aesthetic characterized by smooth, clean surfaces with painterly shading and highlights that give it a slightly embossed, illustrative look. The shamrocks range in shades of fresh green, from deep forest to lighter lime tones, creating an organic, rich foliage effect. The gold coins radiate warm yellow-gold hues with subtle reflective highlights, emphasizing their metallic nature with a soft, smooth finish. There are no signs of wear, damage, or dirt, making the texture appear crisp and pristine. This tileable and seamless texture is PBR-ready, ideal for use in 3D modeling, game development, and digital environment creation. It integrates seamlessly with popular engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its distinct St. Patrick's Day theme suits festive scenes, digital paper designs, holiday product mockups, and decorative props in fantasy or celebratory environments. The texture’s decorative and cheerful mood lends itself well to playful and colorful stylized projects rather than realistic naturalistic scenes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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