St Patrick Digital Paper Texture with Shamrock and Holiday Emblems

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper with Shamrock and Holiday Emblems seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-paper-digital-texture-4k
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

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Original asset ID
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Original license
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This seamless 3D PBR texture captures a festive St Patrick's Day digital paper design, perfect for holiday-themed 3D modeling and rendering. The texture shows a light, pastel green background adorned with an evenly spaced pattern of varying sized shamrocks in medium to dark green hues, creating layered visual depth and a lively feel. Overlaying the shamrocks is a repetitive circular emblem featuring a vintage-style St Patrick figure holding a shamrock, surrounded by the text “HAPPY ST PATRICK'S DAY 17 MARCH.” The emblem is rendered in different shades of green, blending harmoniously with the background pattern. The texture is flat with a matte finish, showing no notable roughness or surface variation, making it suited as a digital paper material rather than a natural or rough surface. It is fully tileable and PBR-ready for consistent repetition without visible seams, optimized at 4K resolution for high-quality close ups in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use cases include festive packaging, holiday cards, themed props, and decorative backgrounds within digital scenes aiming to evoke a cheerful and traditional Irish holiday spirit. Its bright pastel color palette and clean vector-like styling provide versatility for stylized, playful interior designs or graphic visualizations.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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