with St Patrick's Day Beer Glasses and Shamrock Leaves

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with St Patrick's Day Beer Glasses and Shamrock Leaves seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-beer-shamrock-digital-paper
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a charming pattern of hand-painted watercolor beer mugs paired with different types of bright green shamrock leaves set against a crisp white background. The texture offers a soft, organic feel with smooth color gradients and subtle brush stroke detailing, capturing the delicate nuances of watercolor art. Various beer glasses range from foamy amber steins to stout pints, each with realistic highlights and reflections enhancing a natural glass surface look, while the shamrock leaves display diverse shapes and shades of green, from pale lime to deep forest hues. The surface is matte with no roughness or wear, emphasizing a clean, fresh digital paper style suitable for festive and celebratory applications. Fully seamless and tileable in 4K resolution, this texture is PBR-ready and ideal for use in 3D modeling, game environments, and architectural visualizations requiring a lighthearted touch, as well as product packaging and digital illustrations. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits best in St Patrick’s-themed scenes, cozy pubs, festive interiors, and seasonal props. This pattern's playful yet elegant watercolor design brings a handcrafted artistic mood to any project, blending realistic beverage illustration with iconic Irish foliage in a balanced, repeatable layout.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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