Texture Info
| ID | st-patrick-digital-paper-bundle-seamless-pbr-st-patrick-cartoon-paper-texture-4k |
| Category | St patrick digital paper bundle |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture presents a vibrant and whimsical St Patrick’s Day themed digital paper design. It features an eclectic collection of colorful cartoon illustrations including smiling leprechauns with green top hats and ginger beards, frothy mugs of beer with cheerful faces, shamrocks in various shades of green, orange slices, hearts, candles, and other festive motifs. The icons are flat and smooth, with clean lines and solid color fills, creating a playful and joyful pattern. The background is a consistent deep green tone that enhances the bright yellows, oranges, reds, and greens of the icons, producing a lively and harmonious composition.
With its perfect tileability and 4K resolution, this texture is PBR-ready for use in digital craft scenes, holiday-themed 3D models, gaming assets, and virtual environment decoration. Supported by engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it adds a stylized, hand-drawn paper look to surfaces needing a festive and fun atmosphere. Ideal for party invitation backdrops, toy props, animated characters’ clothing, and cheerful environmental details, it embodies the spirit of St Patrick’s Day celebrations. The clean, smooth surface feel and absence of realistic roughness or damage position it well for digital media requiring bright graphic artistry rather than photorealistic materials.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.