Featuring Gold & Green St Patrick Hats and Shamrocks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Gold & Green St Patrick Hats and Shamrocks seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-gold-green-digital-paper-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture features a rich dark green background adorned with detailed, embossed St Patrick’s Day motifs, including leprechaun hats and shamrocks. The prominent colors are metallic gold and varying shades of green, creating a festive and elegant appearance. The texture has a slightly rough, tactile surface feel with visible embossed patterns on the hats and clovers, including etched decorative swirls and realistic grain details that simulate an ornamental digital paper style. The golden elements exhibit a soft, reflective metallic sheen, enhancing the depth and luxury of the pattern. The hats feature distinctive buckles and textured fabric patterns, while the shamrocks range from smooth striped greens to detailed, cracked gold surfaces. Tiny golden and green star shapes are dispersed subtly in the background, contributing to the celebratory mood. This PBR-ready, tileable texture is ideal for use in 3D modeling, game environments, architectural visualization, and product rendering of St Patrick’s themed designs. Its festive yet refined style suits digital paper bundles, party decorations, or ornamental prop designs in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D projects. Whether adding charm to virtual greeting cards or holiday-themed virtual environments, this PBR pattern balances intricate detailing with seamless repetition to maintain visual interest across large surfaces.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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