Featuring Hand-Drawn Shamrocks & St Patrick Icons

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Hand-Drawn Shamrocks & St Patrick Icons seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-digital-paper-with-shamrocks-3
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture offers a lively array of hand-drawn St Patrick's Day elements, primarily featuring vibrant green shamrocks in various sizes accompanied by complementary icons such as bottles, mugs, leaves, and abstract shapes. The illustrations exhibit a sketch-style rendering with visible line shading and subtle shadowing, adding depth while maintaining a flat, graphic quality. Colors range predominantly from intense greens to mustard yellows and warm browns, contrasted sharply by the clean pure white background for high visual clarity. The surface feel is matte and smooth, emphasizing a digital paper aesthetic rather than physical texture like fabric or stone. The pattern is perfectly tileable, allowing for seamless repetition in 3D modeling, game development, and digital artwork workflows. PBR-ready format ensures compatibility with major engines like Blender, Unreal Engine, Unity, and 3ds Max, enabling easy integration into festive props, backgrounds, and UI elements. Ideal for seasonal interior scenes, stylized environment graphics, or product packaging visualization, this texture combines playful Irish symbolism with a modern, clean-lined look, delivering a unique asset for holiday-inspired digital creations.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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