St Patrick Hat and Clover Pattern Digital Paper Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Hat and Clover Pattern Digital Paper seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-hat-and-clover-digital-paper
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This texture is a seamless 3D PBR digital paper themed around St Patrick's Day, showcasing a repetitive pattern of stylized leprechaun hats and four-leaf clovers scattered over a rich dark green base. The hats and clovers display a glossy, almost glass-like finish with intricate golden buckles and subtle highlights that create a polished, festive look. The color palette centers on multiple shades of green, complemented by touches of gold and muted beige dots, adding visual interest and depth across the surface. The overall feel is smooth and shiny, reinforcing a celebratory, cheerful mood suited to holiday designs. Its tileable and PBR-ready nature ensures perfect repetition without seams, making it highly applicable to 3D modeling, game development, or festive renderings. The clean, balanced pattern fits perfectly into scenes requiring St Patrick's Day flair like themed props, background papers for virtual cards, packaging design, or virtual environments. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture adds charm to interactive or still visualizations celebrating Irish culture or whimsical holiday decor. Its digital paper style with glossy, symbol-rich motifs makes it ideal for creative uses that call for ornamental yet seamless 3D materials with clear festive identity.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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