St Patrick Digital Paper Bundle Texture of Green Leprechaun Hats and Shamrocks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper Bundle of Green Leprechaun Hats and Shamrocks seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-themed-leprechaun-hat-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture offers a charming St Patrick's Day inspired pattern featuring green leprechaun hats brimming with vibrant clovers alongside scattered three-leaf shamrocks set against a dark neutral background. The smooth, cartoon-style graphics create a crisp, playful visual with flat shading and moderate color variations in bright and darker greens, complemented by brown hatbands with golden buckles. The texture surface appears smooth and clean, without roughness, dirt, or wear, making it ideal for cheerful and festive designs. As a fully tileable and PBR-ready digital paper bundle texture, it facilitates easy mapping in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other creative software. This unique pattern fits best for seasonal game environments, character clothing, themed props, festive packaging, greeting cards, or digital decorations in 3D scenes. Its seamless repetition ensures flawless continuity across large surfaces, making it a versatile asset for artists crafting joyful St Patrick’s Day visuals or spring-inspired projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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