St Patrick Digital Paper Texture with Shamrocks & Stars

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper with Shamrocks & Stars seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-paper-pattern-texture-4k-4
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a charming St Patrick's Day themed digital paper pattern rendered in a watercolor style. The design includes various sized shamrocks with visible leaf vein details, striped bows, heart shapes with tiny shamrock centers, and five-pointed stars. These elements appear in tones of soft greens and muted golds, scattered evenly against a clean white background. The texture has a smooth, matte paper-like surface feel, conveying a delicate and festive atmosphere. Each motif displays gentle brush strokes and subtle color gradients that add a handcrafted, organic quality to the pattern. Fully tileable at 4K resolution, this digital paper texture ensures seamless repetition without visible borders, making it ideal for large surface coverage. Created with PBR workflows in mind, it can be effectively used in 3D modeling, product rendering, and digital art scenes using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its bright and joyful aesthetic suits festive environments, gift wraps, holiday props, greeting cards, craft designs, and digital backdrops where a soft, celebratory mood is desired. This texture stands out for its watercolor artistry combined with classic Irish symbols, providing a unique and versatile asset in any 3D artist's library.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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