Digital Paper Texture with St Patrick's Day Clover Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Digital Paper with St Patrick's Day Clover Pattern seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-digital-paper-with-clover-symbols
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Review status
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This seamless 3D PBR digital paper texture showcases a vibrant and playful St Patrick's Day motif centered around dark green four-leaf clovers adorned with the phrase 'Happy St. Patrick's Day.' Each clover symbol incorporates traditional Irish elements like shamrocks, a leprechaun hat, beer mugs, and small gold coins, all arranged in a uniform, tileable pattern on a deep green backdrop. The texture is flat and smooth, with vivid, cartoon-style vector graphics that convey a cheerful and festive mood. There are no surface imperfections or roughness—its entirely digital nature ensures crisp edges and clean shapes, supporting precise UV mapping without visible seams. Designed as a PBR-ready seamless tile, it is ideal for adding thematic decorative detail to 3D environments, virtual party scenes, product packaging, and game assets celebrating Irish culture and festivities. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture suits stylized renders, digital scrapbooking, and other creative St Patrick's Day projects. Its lively color palette of greens, yellows, and oranges guarantees standout visuals, bringing festive energy and charm to any digital composition that demands a joyful Irish holiday spirit.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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