Texture Info
| ID | st-patrick-digital-paper-bundle-seamless-pbr-st-patrick-pattern-digital-paper-texture-8 |
| Category | St patrick digital paper bundle |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless digital paper texture showcases a cheerful St Patrick’s Day theme with an array of vivid, flat-style icons uniformly distributed on a soft pastel yellow background. The pattern includes green leprechaun hats with brown bands and golden buckles, four-leaf shamrocks in rich greens, shiny golden coins stamped with shamrocks, classic rainbows in bold red, orange, yellow, green stripes, golden horseshoes adorned with subtle dot embossing, and brown pots brimming with glimmering gold coins. The icons have a clean, cartoonish aesthetic with smooth, glossy highlights giving a playful shine to certain elements like hats and pots. The background is matte, creating a balanced contrast that lets each icon pop distinctly. The texture is perfectly tileable ensuring seamless repetition without visible edges, ideal for creating larger surfaces without distractions. This PBR-ready texture is designed primarily for digital art, 3D modeling, and game development where a festive Irish theme is needed. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this pattern works great for digital paper, apparel graphics, themed props, backgrounds, and virtual event decoration. Its clean vector style and bright color palette suit cartoonish, playful, or casual projects, but it can also find applications in product packaging and holiday UI elements. This texture offers a unique blend of cultural motifs and bright aesthetics to bring a joyful St Patrick’s flair to any creation.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.