Featuring St Patrick Skulls, Hats, and Beer Mugs

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring St Patrick Skulls, Hats, and Beer Mugs seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-themed-digital-paper-texture-10
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless PBR texture is a festive digital paper design centered on a St Patrick's Day motif. The pattern features detailed, stylized skulls donning classic green leprechaun hats with gold buckles and reddish beards, paired with foamy mugs of green beer and scattered shamrocks. The color palette primarily uses various greens contrasted against a deep dark background, alongside beige and brown tones for the skulls and froth highlights. Its flat, clean, vector-art style offers a smooth, matte finish without any physical roughness or damage textures, making it perfect for digital and illustrative applications. The seamless tileable setup allows for infinite repeating without visible borders or seams, ready for use in 3D modeling, game development, architectural visualization, and virtual product designs. It works well in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D pipelines where festive themed environments, props, or digital paper effects are desired. This pattern fits creative projects aiming for a celebratory yet edgy aesthetic, blending traditional St Patrick elements with a dark, modern twist. It is especially suitable for stylized game scenes, virtual event decoration, or playful character accessories where a vibrant and thematic surface detail is needed in 4K resolution.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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