Featuring Playful St Patrick Gnomes and Shamrocks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Playful St Patrick Gnomes and Shamrocks seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-playful-st-patrick-gnome-digital-paper-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

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Original asset ID
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Original license
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Review status
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This seamless 3D PBR texture presents a fun, cartoon-style digital paper pattern themed around St Patrick's Day. The surface is dominated by playful illustrated gnomes donning traditional Irish hats with shamrocks, each character holding various festive objects such as balloons, hearts, mugs of beer, or lucky horseshoes. The pattern is scattered over a pale pastel green background, sprinkled with small clover leaf motifs in shades of light orange and green. Colors mainly involve greens, rich blacks from hat details, bright oranges, and whites, forming a cheerful and vibrant palette ideal for seasonal designs. The texture is purely flat with a clean, smooth finish typical of digital paper, with no physical material surface roughness or weathering. It is perfectly tileable, making it ideal for repeating backgrounds or fabric simulation in 3D projects. Its PBR-readiness assures compatible use in various rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture suits festive product packaging, virtual greeting cards, digital scrapbooking, and thematic environment backdrops. It excels within cartoonish or stylized project scenes needing a cheerful, seasonal Irish flair, rather than realistic or industrial applications, bridging game art and graphic design needs where a seamless repeating decorative pattern is required.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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