Featuring St Patrick Symbols in Green, Orange, and Yellow

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring St Patrick Symbols in Green, Orange, and Yellow seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-digital-paper-texture-with-st-patrick-icons-2
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a festive and cheerful digital paper pattern inspired by St Patrick's Day motifs. The 4K resolution texture features distinct hand-drawn elements such as green leprechaun hats with buckles, beer mugs with frothy foam, Irish flags in vibrant green, white, and orange, golden horseshoes and coins, multi-colored balloons, bright rainbows with fluffy clouds, and four-leaf shamrocks. The design is flat with a crisp white background, and the colors are solid, bright, and playful with no shading or surface irregularities, giving it a cartoon-like, illustrative aesthetic. The surface feels clean and smooth with a matte digital finish, making it ideal for digital paper and graphic design uses. This tileable texture is PBR-ready for enhanced realism in 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, especially for creating festive environments, themed props, or special event visuals. While this pattern suits colorful and playful digital art scenes, it can be applied as wrapping paper, party graphics, or asset skins in casual games, bringing an engaging and culturally themed vibe to any project.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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