St Patrick Digital Paper Bundle Texture of Watercolor St Patrick Clover Leaves Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper Bundle of Watercolor St Patrick Clover Leaves… seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-watercolor-clover-leaf-digital-paper-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a charming watercolor pattern of diverse shamrocks and clover leaves in various vibrant green hues, set against a pristine white background. The leaves display different artistic styles and details: some have soft gradient shading mimicking a watercolor brush effect, others incorporate subtle cut-outs and button motifs, while a few have playful polka dot patterns. The pattern is lively yet harmonious, with small star shapes and delicate leaf sprigs enhancing the festive St Patrick theme. The watercolor texture is smooth with subtle pigment granulation visible, giving an organic, handcrafted feel. This tileable texture is PBR-ready and ideal for digital paper use, suitable for 3D texturing in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. It brings a fresh, artistic vibe to celebration decor models, greeting cards, product packaging, and festive backgrounds. Great for adding a cheerful, hand-painted touch to digital art, animations, and themed visualizations, especially for Saint Patrick's Day or nature-inspired scenes that benefit from a seamless, stylistic foliage motif.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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