with Festive Green Swirls and Gold Glitter Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with Festive Green Swirls and Gold Glitter Pattern seamless PBR texture preview
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Texture Info

IDst-patrick-seamless-pbr-festive-green-and-gold-texture
CategorySt patrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture combines a vibrant green swirled base reminiscent of dyed marble with intricate, shimmering gold accents in two distinct patterns: delicate floral and leafy vines at the top and a bold leopard-like print at the bottom, separated by a glittering band scattering gold flakes across the midsection. The green background exhibits smooth gradients and fluid shapes, providing a dynamic and artistic canvas. The gold details add a reflective metallic quality, appearing as if painted or embossed with a glitter finish, giving the surface a festive and luxurious feel. The texture’s tileability ensures a continuous flow of the swirling green and gold motifs without visible seams, making it ideal for seamless application in 3D environments. It is fully PBR-ready, supporting realistic rendering of light interactions in engines and software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Best suited for festive, decorative, or stylized visualization projects, this texture fits well in holiday-themed designs, digital fabrics, packaging, or props that require a touch of elegance and celebration. The artistic blend of organic swirl patterns with glittering gold detailing gives it a unique identity that sets it apart from common fabric or abstract textures.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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