St Patrick Texture of Green Chevron Pattern with Gold Glitter Sparkle

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick of Green Chevron Pattern with Gold Glitter Sparkle seamless PBR texture preview
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Texture Info

IDst-patrick-seamless-pbr-green-glitter-chevron-fabric-texture-4k
CategorySt patrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This exquisite seamless 3D PBR texture showcases a vibrant green fabric base with a distinctive gold chevron stripe pattern. The surface presents rich fiber details with subtle brushed strokes and a soft satin sheen, creating a tactile fabric feel. Overlaid atop the geometric chevron design are densely scattered gold glitter particles that shimmer and reflect light, adding a festive and luxurious touch. The glitter elements vary in size and intensity, generating a dynamic sparkle effect throughout the texture. This tileable, high-resolution (4K) texture is fully PBR-ready, ensuring accurate real-world material responses in rendering engines. Ideal for holiday-themed assets, party decorations, or special occasion props, it works flawlessly in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. Use this texture to add rich color and glittering accents to textiles, wallpapers, or decorative surfaces within interior or event-oriented environments. The combination of geometric order and random glitter distribution adds visual interest, giving scenes a sophisticated yet playful atmosphere that suits festive or celebratory contexts.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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