With Festive Green Glasses And Clovers Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

With Festive Green Glasses And Clovers Pattern seamless PBR texture preview
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Texture Info

IDst-patrick-seamless-pbr-festive-green-glasses-pattern-texture
CategorySt patrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This vibrant seamless PBR texture showcases a playful pattern of bright green eyeglasses adorned with attached three-leaf clovers, set against a pure white background. The material is a stylized flat graphic design rather than a natural or tactile surface, giving it a clean, modern look perfect for adding a cheerful and festive atmosphere to 3D projects. The pattern repeats diagonally, creating a consistent and balanced visual rhythm that enhances visibility in tiled application without noticeable seams. The color scheme relies on varied shades of green forming the glasses frames and shamrocks, contributing to a lively St. Patrick's Day theme, while the white space ensures clarity and a fresh feel. The surface has a matte, smooth appearance due to its graphic, vector-style rendering and lacks any physical texture details like scratches or dirt. This texture suits stylized renders, game assets, graphic props, or decorative elements in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It works especially well in contexts requiring bright, joyful motifs—festive environments, party scenes, product packaging renders, or playful architectural details. Being PBR-ready and high-resolution (4K source), it supports detailed close-ups as well as large-scale repetitive coverage, making it a unique and thematic addition to any 3D artists' library ready for cheerful, thematic projects.
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Best Uses for This Texture

  • Windows, panels and architectural glazing
  • Decorative glass surfaces
  • Product visualization and close-up material studies
  • Game props and environment details
  • Realtime and WebGL transparency previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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