St Patrick Gnome and Shamrock Fabric Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Gnome and Shamrock Fabric seamless PBR texture preview
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Texture Info

IDst-patrick-seamless-pbr-st-patrick-gnome-pattern-fabric-texture
CategorySt patrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a whimsical and festive St Patrick’s Day-themed fabric pattern dominated by playful cartoon gnomes dressed in various green outfits and hats, holding pots of gold and mugs of green beer. The pattern is set against a crisp white background, scattered evenly with small dots in multiple shades of green, complementing the bright greens and touches of orange in the gnome's hair and some attire. The material resembles printed textile fabric, with a smooth, clean surface free of wrinkles or wear marks, emphasizing a fresh and vibrant look. The repetition is perfectly tileable, making this texture suitable for 3D applications requiring continuity without visible seams or breaks. This texture is PBR-ready, ideal for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its lighthearted, cheerful design fits perfectly for stylized 3D scenes, game assets, festive props, apparel, or interior visualizations with a St Patrick's Day or Irish folklore theme. It can be effectively applied in virtual environments, product renders, or animated productions seeking colorful, character-rich fabric patterns with a holiday spirit.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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