with Playful Cartoon St Patrick Symbols and Clovers

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with Playful Cartoon St Patrick Symbols and Clovers seamless PBR texture preview
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Texture Info

IDst-patrick-seamless-pbr-cartoon-st-patrick-pattern-texture-4k
CategorySt patrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a lively and playful pattern inspired by St Patrick's Day motifs. The design features a rich dark background complemented by bright green, yellow, and brown cartoonish illustrations of four-leaf clovers, mugs of beer with frothy tops, pints, pipes, and whimsical leaf shapes. Each element is outlined with smooth, simplified shading, reflecting a hand-drawn, vector-style aesthetic rather than realistic materials. The surface feel is matte with flat color tones, lacking gloss or physical roughness, making it excellent for stylized and vibrant rendering. The texture is tileable in both directions with perfect seamless repeat, suitable for use on various 3D objects like clothing, game environment decorations, or festive props. Its PBR-ready setup ensures compatibility with popular 3D tools and engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture is ideal for cheerful, casual digital environments, holiday-themed interiors, and playful game levels, especially those requiring festive, stylized visuals rather than photorealism. Its charming, cartoon nature makes it unique for creative projects celebrating Irish culture in a fun, approachable way.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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