Fabric Texture with Green Argyle and Gold Glitter

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Fabric with Green Argyle and Gold Glitter seamless PBR texture preview
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Texture Info

IDst-patrick-seamless-pbr-green-gold-glitter-pattern-fabric-texture
CategorySt patrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR fabric texture showcases a vibrant green and white argyle pattern, enriched with golden fleur-de-lis symbols evenly distributed across the surface. The fabric weave is subtly suggested through a finely textured background to simulate a woven textile material. The standout feature is a dense horizontal band of gold glitter and metallic confetti overlaying the pattern, adding a sparkling decorative flair reminiscent of festive designs. The balance between matte fabric and reflective glitter gives an engaging contrast of surface qualities, combining soft textile smoothness with shiny, rough metallic flakes. This tileable texture is ideal for 3D artists seeking festive or thematic decorative fabrics for use in game assets, interior design visualizations, or product renderings. The seamless nature ensures easy application on large surfaces without visible borders or repetition breaks. Compatible with popular software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this fabric texture suits scenes requiring decorative textile details with a luxurious, celebratory vibe, such as themed environments, prop clothing, or event decorations.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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