with Shamrock and Gold Coin Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with Shamrock and Gold Coin Pattern seamless PBR texture preview
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Texture Info

IDst-patrick-seamless-pbr-shamrock-and-coin-pattern-texture-4k
CategorySt patrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a vibrant and playful pattern combining iconic shamrocks and gold coins against a clean white background. The shamrocks feature rich shades of green with subtle heart-shaped leaf details, while the coins display warm golden-yellow hues enhanced with shading to simulate depth and a stylized shamrock emblem on their faces. The texture is perfectly tileable, offering a repeating pattern without visible seams, ideal for wrapping large surfaces or creating patterned materials in 3D applications. Its flat, illustrative style gives a crisp and clean appearance without surface roughness or complex material variations, making it suitable for stylized renders or decorative assets. This tileable PBR-ready texture fits well in projects celebrating Irish culture or festivals such as St Patrick's Day, lending a festive and cheerful mood. Compatible with popular 3D software and game engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it is ideal for game environments, interactive applications, product rendering, and themed scenes requiring flat graphic patterns. The high-resolution 4K source ensures excellent detail preservation and scalability.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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